[identity profile] makemyownway.livejournal.com posting in [community profile] fh_dungeon
The pathways of the dungeon had changed overnight. Anyone who had stayed in a room beyond their welcome had found themselves booted out back onto the hallways that belonged to their camp and feeling pressed down by the sudden increase in gravity. The doors of yesterday had closed. Other doors had now opened.

And other routes.

[ pathways | gremlins | space battles | room of the past | flooded room | free space | strange vault | ooc NOTE: room doors not belonging to your camp will lock when you enter. so please designate whether you're from camp 1 or the joint camp 2/ camp 3 ]

Re: An Aged Door

Date: 2013-04-11 03:13 pm (UTC)
playsforkepesh: (determined)
From: [personal profile] playsforkepesh
Sam gave a short nod. "Yes, sir."

She continued what she'd been doing - feeling along the walls of the room in the hopes of encountering something solid, disguised by whatever was controlling this place.

Re: An Aged Door

Date: 2013-04-11 03:15 pm (UTC)
not_a_whiner: (kaidan: distant crossarms)
From: [personal profile] not_a_whiner
Kaidan tried it himself, a few paces away from her. Except those paces... almost seemed to be turning into miles, and then he glanced over towards where she had been, there was suddenly only a speck in the distance.

"Traynor?!"

Re: An Aged Door

Date: 2013-04-11 04:01 pm (UTC)
playsforkepesh: (inspecting)
From: [personal profile] playsforkepesh
Sam... couldn't quite hear that.

But with a lucky guess as to a spot on the wall to push, she did find a door. "Commander, I've got it!" she exclaimed. "...Commander?"

Well, that wasn't good.

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