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On the third day (or the fourth, depending on where you were currently huddled), the Toymaker cracked his knuckles and got to work: hallways shifted again, and groups that had been able to interact were cut off again. Gravity grew heavier to make it harder to walk, to run, to find the energy to move around.
The maze shifted again, and those trapped inside would have to see what new surprises awaited them today. The Toymaker wasn't done playing with them, even as their numbers began to dwindle. No, not at all.
[ camp one | camp two | camp three | ooc ]
The maze shifted again, and those trapped inside would have to see what new surprises awaited them today. The Toymaker wasn't done playing with them, even as their numbers began to dwindle. No, not at all.
[ camp one | camp two | camp three | ooc ]
Re: Camp Two - Corridors out of Camp Two
Date: 2013-04-11 08:58 pm (UTC)Re: Camp Two - Corridors out of Camp Two
Date: 2013-04-11 09:07 pm (UTC)She leaned against the wall, which she meant to do more gracefully but gravity took over with a vengeance.
"I feel like a lab rat or something. Like someone's screwing with us just to see what we'll do."
Re: Camp Two - Corridors out of Camp Two
Date: 2013-04-11 09:09 pm (UTC)If she jumped into something full-bore, one of those endless pits, would she find who was in charge? Was there a way to do that, and send a message back? Somehow?
Re: Camp Two - Corridors out of Camp Two
Date: 2013-04-11 09:32 pm (UTC)Re: Camp Two - Corridors out of Camp Two
Date: 2013-04-11 09:34 pm (UTC)