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The pathways of the dungeon had changed overnight. Anyone who had stayed in a room beyond their welcome had found themselves booted out back onto the hallways that belonged to their camp and feeling pressed down by the sudden increase in gravity. The doors of yesterday had closed. Other doors had now opened.
And other routes.
[ pathways | gremlins | space battles | room of the past | flooded room | free space | strange vault | ooc NOTE: room doors not belonging to your camp will lock when you enter. so please designate whether you're from camp 1 or the joint camp 2/ camp 3 ]
And other routes.
[ pathways | gremlins | space battles | room of the past | flooded room | free space | strange vault | ooc NOTE: room doors not belonging to your camp will lock when you enter. so please designate whether you're from camp 1 or the joint camp 2/ camp 3 ]
A Brass Door
Date: 2013-04-11 10:10 am (UTC)Push open the door (and it'll take some effort) and you'll find yourself in a smuggler's palace in a galaxy far, far away, where the air is pungent with the smell of unwashed aliens and humans, the smoke of any number of illegal substances, and the tang of ozone from a recently fired laser pistol.
Music--surprisingly upbeat for a place as dingy, crowded and obviously dangerous as this--came from a band led by a sentient blue elephant in a corner that made the zombies at Caritas look almost normal. The band was loud enough to almost mask the near constant hum of smugglers, mercenaries, and bounty hunters making bargains, trading lives, and buying and selling weapons, but not enough to cover up the not-infrequent fistfights or the occasional scream as someone fell through a trap door and was eaten by whatever lived below the stone floor.
If you're quick and stealthy, you'll be able to find some weapons (if not exactly Fandom-standard) and some food (especially if you're not picky about eating things that are still wiggling). Get caught staring at the wrong slave girl, talk to the wrong bounty hunter, or stand on the wrong spot on the floor...well, we'll miss you.
[Ping us down here if you want an NPC bounty hunter to threaten you/shoot you a little bit/shoot you dead. If you fall into the pit, you've gotten eaten by the nameless monster under the floor and will end up in stasis for the rest of the plot.]
Re: A Brass Door
Date: 2013-04-11 03:15 pm (UTC)Fifteen minutes after arriving, Cade had new (well, the guy who'd been wearing them wouldn't need them now) clothes, a better blaster, and most importantly to him, a beer and a pocketful of death sticks.
He also had a slightly wary bubble of space around him. He'd managed to freak out bounty hunters with his entrance, which took some doing.
Re: A Brass Door
Date: 2013-04-11 03:27 pm (UTC)Or to get shot. He wasn't sure he was exactly choosy at the moment about which one he wanted more.
So he came to the right place completely by accident. Well-- mostly the right place. There was something on his face that made a whole bunch of the locals step out of his way. (They probably knew guys like him and didn't want to tangle. Or maybe he just smelled that bad.)
He sank down at a chair with a strong drink. He wasn't going to ask questions.
[[ room 2/3 ftw! open. ]]
Re: A Brass Door
Date: 2013-04-11 03:54 pm (UTC)Re: A Brass Door
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Date: 2013-04-11 03:27 pm (UTC)Then he paid more attention to the merc currently getting a punch in the .... tentacles and realized the patrons weren't all exactly people. Some -- no, most -- of them even looked pretty alien-ish, which did not reassure Victor this was a friendly place for him to be. In his experience, aliens tended to be dicks about AIs.
On the other hand, it was the first living group not from Fandom he'd seen. He ducked out of the way of the fight and sat down at a table in a corner, munching on something not entirely unlike rancid peanuts as he tried to suss out who would be nicest to an android.
[OOC: NPCs, please shoot at him a little!]
Re: A Brass Door
Date: 2013-04-11 03:51 pm (UTC)Re: A Brass Door
Date: 2013-04-11 04:43 pm (UTC)Re: A Brass Door
Date: 2013-04-11 07:42 pm (UTC)Re: A Brass Door
Date: 2013-04-11 09:51 pm (UTC)"I promise I didn't know," he repeated. "Chill, dude. You don't need to pull a gun over a chair."
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Date: 2013-04-11 04:00 pm (UTC)She'd spent a lot of time in places like these, mostly putting an end to the kind of stuff everyone was doing, but she knew how to deal with these people to get what she wanted out if them. Plus she knew a lot of smugglers in general and was Han Solo's daughter specifically. So it didn't take her long to manage to get her hands on a couple blasters without worrying about that problematic money thing.
By luring a guy out back, knocking him out and taking his weapons. Don't judge.
She had a little while till that guy came back to start trouble,so Jaina was taking a moment at a table to see if anyone else came in, and to look totally innocent really.
[So open to 2/3/NPCs]
Re: A Brass Door
Date: 2013-04-11 07:29 pm (UTC)In fact, she thought this might even be Omega, which almost, almost had her wondering if Aria T'Loak was around, because, well, Sam had had a fantasy or two about that woman.
But no: no Aria, and Sam was pretty sure it wasn't Omega either, if only because the species of aliens around were all wrong. Regardless, Sam knew how to deal with this place. She wasn't a soldier and she couldn't run or fight, but she certainly knew how to navigate a bar. How did you think she'd managed to live off tips back at Oxford?
Without too much effort, she managed to stuff a knapsack from yesterday full of what she assumed was food, and she even managed to find a weapon or two which, sure, she wouldn't know how to use, but maybe someone else would. Yes, this was the place for Sam.
Before leaving, she had a drink. Blue milk. Who would have thought that would be good?
[[open to camp 1!]]
Re: A Brass Door
Date: 2013-04-12 12:19 am (UTC)[Open for 1 if anyone wants!]
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Date: 2013-04-12 01:40 am (UTC)[OOC: Open to Camp Onederful or bounty hunters, which I'll be requesting shortly mwahaha.]
Re: A Brass Door
Date: 2013-04-12 02:46 am (UTC)Re: A Brass Door
Date: 2013-04-12 02:50 am (UTC)Re: A Brass Door
Date: 2013-04-12 02:58 am (UTC)Well. That was flat. And hostile. Though at least the bounty hunter gave the sweater vest some visual attention?
Re: A Brass Door
Date: 2013-04-12 03:03 am (UTC)Re: A Brass Door
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