http://makemyownway.livejournal.com/ ([identity profile] makemyownway.livejournal.com) wrote in [community profile] fh_dungeon2013-04-11 11:04 am

Twisting Paths of the Dungeon, Somewhere, Thursday

The pathways of the dungeon had changed overnight. Anyone who had stayed in a room beyond their welcome had found themselves booted out back onto the hallways that belonged to their camp and feeling pressed down by the sudden increase in gravity. The doors of yesterday had closed. Other doors had now opened.

And other routes.

[ pathways | gremlins | space battles | room of the past | flooded room | free space | strange vault | ooc NOTE: room doors not belonging to your camp will lock when you enter. so please designate whether you're from camp 1 or the joint camp 2/ camp 3 ]

Re: Winding Pathways

[identity profile] annieadderall.livejournal.com 2013-04-11 01:35 pm (UTC)(link)
After a few days of this, Annie decided she had to go look for stuff on her own. If someone brought something back to share, that was great, but she figured she was organized enough to find whatever might be needed.

The noise was freaking her out a little bit, though, especially the further she went into the dark. Not okay, freaky dungeon place. Not okay.


[Open to 2/3!]

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lovemykilt: (angry)

Re: Winding Pathways

[personal profile] lovemykilt 2013-04-11 04:39 pm (UTC)(link)
Right, so. After leaving the room behind the green door, Priestly promptly got completely lost.

It was easy to do when the walls started melting and the shadows were screaming random instructions at you and your feet turned to pineapples.

At least he still had his broom-handle-fence-post vampire killing stick at hand. Somewhere in here was a hidebehind, and he was just the great white hunter to take it out.

[ooc: open to camp 1 interaction]

Re: Winding Pathways

[identity profile] nonelikemesince.livejournal.com 2013-04-11 06:39 pm (UTC)(link)
Anakin's stun baton experiment had proved unsuccessful, but at least he had . . . well, a baton. And he was going to go out and find something helpful today, he'd made up his mind, and no one was going to talk him out of it.

He was careful to stick to the lighted areas, at least.

[OOC: Camp 2/3 people welcome!]

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lovemykilt: (omg)

Re: A Green Door

[personal profile] lovemykilt 2013-04-11 04:35 pm (UTC)(link)
Prieslty made it approximately three feet into the forest before he heard the drums -- and felt the bite of a particularly excitable gremlin on his unbandaged ankle, just above the bowling shoes.

He had just enough time to realize that was bad and he should leave and barrel through the door again before the venom took full effect.

[ooc: establishy, la]
solo_sword: (in trouble)

Re: A Green Door

[personal profile] solo_sword 2013-04-11 07:44 pm (UTC)(link)
On one hand, Jaina had a weapon and her little brother was here. On the other hand, after her trip through the mist thing, she was way more upset than she wanted to let on. And she might have gone back to camp except that she didn't want to sit there and cry about it, and so she distracted herself with more exploring.

She didn't trust that she saw bunnies, no. They were probably evil bunnies.

She hadn't gotten very far into this room when she heard the rustling. She held her blaster more firmly, waiting for something to jump out at her... and there was a gremlin face.

And another.

And another.

"I have a bad feeling about this," she muttered as she saw a fourth face, and just took off running back towards the door.


[Establishy!]
bigdamnprincipal: (i am a warrior woman)

Re: A Green Door

[personal profile] bigdamnprincipal 2013-04-11 11:50 pm (UTC)(link)
It was probably stupid to try to leave no door unopened, knowing that some of the doors held terrible things and people were going missing. But Zoe hadn't gotten anywhere in life being smart and safe, so past the ugly green door she went, peering around to get a feel for where she'd ended up. The forest was awfully beautiful, right up until the leaves started moving and Zoe caught sight of a gremlin.

"Oh @#$%&* no," she said, turning around and shooting back out through the door. If there was anything in there to find, it so wasn't worth it.

[Establishy!]
suitably_heroic: (dsp: hungover)

Re: A Brass Door

[personal profile] suitably_heroic 2013-04-11 03:27 pm (UTC)(link)
After the last room Atton'd wandered into, he really needed a drink.

Or to get shot. He wasn't sure he was exactly choosy at the moment about which one he wanted more.

So he came to the right place completely by accident. Well-- mostly the right place. There was something on his face that made a whole bunch of the locals step out of his way. (They probably knew guys like him and didn't want to tangle. Or maybe he just smelled that bad.)

He sank down at a chair with a strong drink. He wasn't going to ask questions.

[[ room 2/3 ftw! open. ]]

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ultron_junior: ([neu] buh wha?)

Re: A Brass Door

[personal profile] ultron_junior 2013-04-11 03:27 pm (UTC)(link)
Victor felt an overwhelming sense of relief when the door finally cracked open. There was music here, and living people, and even if it seemed more than a little grungy there had to be somebody in there who knew the way out, right?

Then he paid more attention to the merc currently getting a punch in the .... tentacles and realized the patrons weren't all exactly people. Some -- no, most -- of them even looked pretty alien-ish, which did not reassure Victor this was a friendly place for him to be. In his experience, aliens tended to be dicks about AIs.

On the other hand, it was the first living group not from Fandom he'd seen. He ducked out of the way of the fight and sat down at a table in a corner, munching on something not entirely unlike rancid peanuts as he tried to suss out who would be nicest to an android.

[OOC: NPCs, please shoot at him a little!]

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solo_sword: (back)

Re: A Brass Door

[personal profile] solo_sword 2013-04-11 04:00 pm (UTC)(link)
Okay, this Jaina could deal with.

She'd spent a lot of time in places like these, mostly putting an end to the kind of stuff everyone was doing, but she knew how to deal with these people to get what she wanted out if them. Plus she knew a lot of smugglers in general and was Han Solo's daughter specifically. So it didn't take her long to manage to get her hands on a couple blasters without worrying about that problematic money thing.

By luring a guy out back, knocking him out and taking his weapons. Don't judge.

She had a little while till that guy came back to start trouble,so Jaina was taking a moment at a table to see if anyone else came in, and to look totally innocent really.

[So open to 2/3/NPCs]
playsforkepesh: (chatting)

Re: A Brass Door

[personal profile] playsforkepesh 2013-04-11 07:29 pm (UTC)(link)
After losing Kaidan in the memory room and wandering through the corridors, back through camp, and through the corridors again, Sam opened the next door she came across and was immediately reminded of Omega.

In fact, she thought this might even be Omega, which almost, almost had her wondering if Aria T'Loak was around, because, well, Sam had had a fantasy or two about that woman.

But no: no Aria, and Sam was pretty sure it wasn't Omega either, if only because the species of aliens around were all wrong. Regardless, Sam knew how to deal with this place. She wasn't a soldier and she couldn't run or fight, but she certainly knew how to navigate a bar. How did you think she'd managed to live off tips back at Oxford?

Without too much effort, she managed to stuff a knapsack from yesterday full of what she assumed was food, and she even managed to find a weapon or two which, sure, she wouldn't know how to use, but maybe someone else would. Yes, this was the place for Sam.

Before leaving, she had a drink. Blue milk. Who would have thought that would be good?

[[open to camp 1!]]
so_hawkward: ([posi] covering my smile)

Re: A Brass Door

[personal profile] so_hawkward 2013-04-12 12:19 am (UTC)(link)
For all his flaws and issues, Clint had many special talents. One, he could go into a seedy bar and blend right in, even in his comparatively weird clothes. Two, he could convince a slave girl who didn't like talking to customers to not only talk to him, but to tell him all about how she'd ended up in her current situation. Three, he could spend enough time talking to the slave girl to convince some mercenaries to grab him and drag him off to a dark corner to be taught a lesson. And four, he could come back from said dark corner without the mercenaries, and with an entirely new outfit, as well as a pair of gun-like things. Really, things could have been a lot worse.

[Open for 1 if anyone wants!]
Edited 2013-04-12 00:19 (UTC)

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Re: A Brass Door

[identity profile] craftyladyparts.livejournal.com 2013-04-12 01:40 am (UTC)(link)
Jessica wasn't usually big on hives of scum and villainy like this, but she was mentally exhausted, the music was good, and they had food and drink. Not good food, necessarily, and definitely not good drink and she didn't exactly have money to pay. But whatever, dining and dashing would probably be the eighty-ninth most illegal thing happening here tonight.

[OOC: Open to Camp Onederful or bounty hunters, which I'll be requesting shortly mwahaha.]

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whenshewasnice: ([plot] Weetiny: Sadface.)

Re: An Aged Door

[personal profile] whenshewasnice 2013-04-11 11:20 am (UTC)(link)
Natalie had been laying low for the past couple of days, keeping herself busy around the camp. But enough was enough, because sitting around wasn't going to get them out of here, and she needed to feel more useful. So, she didn't let the change in gravity stop her, although it slowed her down. And once she'd made her way to this door and stepped through, she was pleased to know she could move freely again.

Except that there didn't seem to be much of use around. In fact, it was all just salt flats. That was, until something seemed to shimmer in the air. Natalie rubbed her eyes, and blinked. It didn't go away. Something came into view. A house. A frontyard on a sunny summer day. A car parked on the curb, with people inside, ready to go.

And two children standing outside the house, embracing. A girl, blonde, in a summer dress, tears streaking her face. A boy, with slightly darker hair, holding her tightly.

They were eleven.

Natalie knew this because she knew what she was looking at: the day the Ingrams moved away. And it was pointless. Why show her this? She carried this day in the back of her mind wherever she went, so what was the point of showing it to her again? There wasn't even anything to loot here.

Pointless.

But she couldn't look away.

[Omg I have an icon that goes with this memory! Open for camp 2/3 folks.]

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not_a_whiner: (kaidan: approaching)

Re: An Aged Door

[personal profile] not_a_whiner 2013-04-11 11:23 am (UTC)(link)
The room had been empty when he got here. Kaidan was sure of that. It had also been flatter, emptier, unending.

But the water at his feet had changed from still over sand to running over concrete. The sky was still a sharp blue, but now something very familiar hovered near, and there were walls surrounding him.

"Bomb is in position!"

That was his own voice.

He spun around and saw himself, in that thin grey wet suit-like outfit they used to consider armor. Standing in front of him, Shepard. Behind him, several marines and a bomb.

Virmire.

"Shit," he whispered. "No."

"Commander, can you read me?" Ashley's voice called across the comm, and shit, shit, shit, he knew how this went-- where was the exit?

[[ open to anyone from camp 1, because i am mean and believe trauma is made to be shared. ]]

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suitably_heroic: (dsp: i'm not crying)

Re: An Aged Door

[personal profile] suitably_heroic 2013-04-11 11:39 am (UTC)(link)
"Oh, space."

The door shut behind Atton and he could move again. Didn't feel like he was wearing fifty pieces of ferrocrete around his neck or something! Breathing in relief, he leaned back against that door for a minute or two.

There wasn't even anything trying to kill him.

After those two minutes had passed, he stepped away. Looked empty. Nothing to fight, but nothing to loot either. Eh. He'd live.

Then the ground turned black beneath his feet. Stars winked into existence. The bright lights of a thousand starships all crowding around the same planet. And he knew. He knew, so he stumbled backwards. "I'm not doing this!" he snapped. "I'm not doing this again, you got me?!"

No one responded. The ships moved as they always had. His own, well away from the fray, unknowingly made safe by the loyalty of the man inside of it.

On the opposite end, a flicker of light. General Surik's ship.

He shut his eyes. "I know," he snapped. "I know this should've killed me, but it didn't, okay? I know we're all really disappointed! But I'm alive! So what's the point? What's the point?!"

No response.

Of course not.

The Mass Shadow Generator had been activated, and the vortex came, sucking in every ship that had come too close to the planet, crushing them, shoving them into the heart of the planet until Malachor V cracked and burst and sent the echoes of tens of thousands of deaths outward in an instant.

His soul cracked. But this time it was only metaphorically.

[ atton's camp 2/3, but prooobably not terribly sociable. ]
Edited 2013-04-11 11:51 (UTC)

Re: An Aged Door

[identity profile] ktarian-wildman.livejournal.com 2013-04-11 12:48 pm (UTC)(link)
After dealing with the zombies yesterday Naomi wasn't sure what to expect when she decided on the next door she was going to explore. She entered and at first it didn't look like anything and then she saw something.

It was the Forest of Forever.

Or rather it was the charred remains of the Forest of Forever and she knew what was coming. She could see Flotter and Trevis and then a third figure arrived, her Uncle Neelix who she hadn't heard from in a few years since communication with the Delta Quadrant was sketchy at the best of times. She was only about five years old and she could see the back of her head from the log she had hidden behind.

"Naomi please let me talk to you,"

She watched her five year old self allow Neelix to sit next to her, to try and explain why he hadn't told her the truth about her mother. "Until we know for sure what happened, no one's giving up on the rescue attempt."

"You really think they might find her," she didn't want to get too hopeful.

"Yes," Neelix nodded.

"How do I know you're telling me the truth this time,"

He seemed to hesitate, "I've never told you this before but when I was much younger I lost my mum, in a terrible war, my father and my sisters too. It was the worst thing that ever happened to me ..." she listened to him recount what happened ro her younger self, the tears building when he got to the part of trying to stop her from wondering and the what ifs.

Her younger self placed a hand on Neelix's cheek, "don't be sad Neelix," she said softly.

Naomi stared at the scene playing out in front of her, not moving from where she was standing.

[open to camp 2 and 3!]

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arsenicmauls: (neg: scowly)

Re: A Moist Door

[personal profile] arsenicmauls 2013-04-11 01:11 pm (UTC)(link)
So going through the wet door hadn't been the best idea, as Gert could tell from the water that promptly soaked her sneakers. But this room had closets and there wasn't anything she had to fight through to get to them. Maybe she'd find something useful.

After carefully wading her way to the other side of the room, she yanked a drawer open to find... a bathing suit. And not even her size.

"Yeah, thanks."

Now she was just going to have to wade all the way back.

[[open to camp 1!]]
Edited 2013-04-11 13:12 (UTC)

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Re: Free Space

[identity profile] firstnameagent.livejournal.com 2013-04-12 01:31 am (UTC)(link)
Coulson had decided to take the roads less traveled. Or, rather, the doors less entered. The door he chose was a little bumpy in a strange way. He opened the door, stepped inside, and immediately had several peanuts drop on his head. He held his hand up to shield his eyes so he could see what else was happening. A short distance away, there was a pond that, upon closer investigation, was actually made of shrimp. And as he ventured further, he ended up in a swarm of bees. In order to escape the bees, Coulson dove into the shrimp pond.

It wasn't until the milk geyser erupted - scaring off the bees and giving Coulson an opportunity to escape back to the door - that he figured out what the goofy theme was. And suddenly, he was very glad that he didn't have any of those allergies. Because that could have been a fatal experience.

[OOC: Partial credit goes to [livejournal.com profile] throughaphase. The rest goes to my poor, addled mind. Open to camps 2 and 3!]

Re: A Strange Vault in the Center of the Maze

[identity profile] 3girls-1core.livejournal.com 2013-04-11 03:53 pm (UTC)(link)
They weren't supposed to wander off alone. Zeela knew that and knew why that was a bad idea, but she was still in a mood and didn't want to deal with people. Even inside her own head, Zhahar was cuddling Sholeh (Sholeh had fallen asleep again and Zeela was getting worried, which meant more ill-temper and stupid decisions because there wasn't really anything they could do until they got out of this and ate regular meals again and, ugh! this was the WORST!).

So Zeela was mostly stomping around, poking at things in the hallway and avoiding any shadowy corners. And somewhere in the midst of her stomping, she found a door. Which, you know, wasn't all that surprising, considering they were in some kind of maze, but this door was huge. And locked. Zeela didn't think any of the other doors had been locked...

But there were little hollows, of a sorts, in the door. She tried to figure out what they meant, but they were incomprehensible.

=Hey, Sholeh,= Zeela nudged softly. =There's a riddle here. I could really use your help.=

Sholeh roused herself a bit from her lethargy to peek through Zeela's eyes. ::It looks like you need some kind of key,:: she murmured. ::Three keys. They'll fit in the...the thingies there.::

=The indentations?= Zeela asked.

::Yeah, those,:: Sholeh replied with a yawn, before retreating back again.

Zeela was still worried about her sister, but the word 'key' stuck out in her mind. She reached for the weird gremlin figurine from the fireplace that morning. It was holding a key, yes, but she couldn't pry the key off. Before she could forget the idea as stupid, Zhahar piped up.

*Not the actual key,* she said, excited. *Look! The first indent kinda looks like the bottom of the figurine! Put it in!*

=That's what she said,= Zeela snarked, even as she followed her sister's directions. It fit. Fit perfectly. And when she went to pull it back out, the figure resisted, as if it didn't want to give the figurine back. =What do you think it means?=

::It's a key,:: Sholeh said again, sounding more like her old self for the first time in over a day. ::This place has a lot of doors that are unlocked that we're supposed to go into. Here's one door that is locked, which means we probably aren't.::

=And that means we want to go into it, doesn't it?= Zeela asked, eyes narrowing and her lips curving into a nasty smile. =Let's go tell the others. We're looking for keys!=
Edited 2013-04-11 15:53 (UTC)

Re: OOC

[identity profile] craftyladyparts.livejournal.com 2013-04-12 01:41 am (UTC)(link)
I could use a bounty hunter up here (http://fh-dungeon.livejournal.com/2168.html?thread=647800#t647800) if anyone's still available to play one!